- cross-posted to:
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- cross-posted to:
- [email protected]
- [email protected]
Apple struggles to attract content from developers for its $3,500 headset.
Apple struggles to attract content from developers for its $3,500 headset.
from a developer perspective: the tiny install base that cost indicates means it will never be cost effective to devote large amounts of resources to. I have friends that have targeted the platform, but solely for social media / exposure returns - no one thinks they’re developing apps and use cases that will return a fraction of the cost in time invested.