alessandro@lemmy.ca to PC Gaming@lemmy.ca · 4 months agoFormer GTA dev says 'it's time for a revolution' where 'animation is more AI-driven and physics-driven' than done by handwww.pcgamer.comexternal-linkmessage-square21fedilinkarrow-up1110arrow-down111
arrow-up199arrow-down1external-linkFormer GTA dev says 'it's time for a revolution' where 'animation is more AI-driven and physics-driven' than done by handwww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 4 months agomessage-square21fedilink
minus-squareMelonpoly@lemmy.worldlinkfedilinkarrow-up1·edit-24 months agoThat’s not true, with motion capture you are recording an actor do all the motions and fixing whatever is necessary. It’s different to pose to pose animation.
That’s not true, with motion capture you are recording an actor do all the motions and fixing whatever is necessary. It’s different to pose to pose animation.Removed by mod
Turns out I can’t read