It’s a very uncreative answer, but Elden Ring is the biggest thing in my mind right now. A friend and I just finished a Seamless Co-op playthrough, I’ve got a couple different builds I’m also playing. I’ve hit a couple hundred hours. I just love the exploration, the setting, the art design, the way items contribute to build ideas, the boss design, the feeling of growth against adversity.
The method of story delivery is also something that appeals to me. It’s carefully crafted, rich in lore and meaning, but it doesn’t care if you see it. It’s prompting you to pay attention and explore, you don’t just play between cut-scenes.
Me and a buddy are currently working on a chaos ending playthrough where we complete the entire game without going to the Roundtable hold. The glitches are so interesting that we have taken to asking one another if we’d like to “look for seams together.” Lol
It’s a very uncreative answer, but Elden Ring is the biggest thing in my mind right now. A friend and I just finished a Seamless Co-op playthrough, I’ve got a couple different builds I’m also playing. I’ve hit a couple hundred hours. I just love the exploration, the setting, the art design, the way items contribute to build ideas, the boss design, the feeling of growth against adversity.
The method of story delivery is also something that appeals to me. It’s carefully crafted, rich in lore and meaning, but it doesn’t care if you see it. It’s prompting you to pay attention and explore, you don’t just play between cut-scenes.
Also Grim Dawn. Almost 1500 hours. I need help.
Me and a buddy are currently working on a chaos ending playthrough where we complete the entire game without going to the Roundtable hold. The glitches are so interesting that we have taken to asking one another if we’d like to “look for seams together.” Lol