I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

  • ampersandrew@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    ·
    3 months ago

    What’s the timeline on that mod versus the Battle Royale mod for DayZ? Because as far as I could tell, the DayZ mod is the true progenitor, but DayZ was itself inspired by Minecraft.

      • Sethayy
        link
        fedilink
        English
        arrow-up
        4
        ·
        3 months ago

        It was more a server side plugin than a mod, but that only grew its popularity.

        Even randomised loot existed around the map

    • sp3ctr4l@lemmy.zip
      link
      fedilink
      English
      arrow-up
      1
      ·
      3 months ago

      Day Z the standalone game was a result of Day Z the mod for Arma 2.

      While Day Z (the mod) and Minecraft were in their early phases around the same time (i alpha tested both), I have never heard anyone say that Day Z was inspired by Minecraft, beyond the idea of it being possible for an indie game with a small development team being able to become a huge commercial success.