First up, here are some things you can expect:
- a new type of token (at least done as a cohesive theme)
- a card that can activate to copy enchantments
- Adventures on a new permanent type
- an artifact that has two different artifact subtypes normally associated with artifact tokens
- a creature type from Alpha gets a draft archetype
- fairy tale Sagas
- multiple legendary Foods
- a new card with a lobotomy effect
- a creature with two triggers, one for artifacts entering the battlefield and one for enchantments
- a new mechanic that batches together three items that have been in the game since Alpha but never batched before
Next, here are some rules text that will be showing up on cards:
- “If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.”
- “Look at the top twenty cards of your library.”
- “it produces three times as much of that mana instead.”
- “Sacrifice all Reflections you control.”
- “Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with CARDNAME.”
- “have base power and toughness 4/4 and flying.”
- “exile up to one other non-Fox creature”
- “Land creatures you control”
- “Whenever you tap an untapped creature an opponent controls,”
- “X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.”
Here are some creature type lines from the set:
- Creature – Mouse
- Creature – Rabbit Unicorn
- Creature – Faerie Shapeshifter
- Creature – Elf Fox Knight
- Creature – Giant Archer
- Creature – Plant Wurm
- Creature – Elemental Raccoon
- Legendary Creature – Rat Noble
- Legendary Creature – Vedalken Scout
- Legendary Creature – Human Warlock Bard
Finally, here are some names in the set:
- Candy Grapple
- Charming Scoundrel
- Food Fight
- Protective Parents
- Scream Puff
- Stroke of Midnight
- A Tale for the Ages
- Three Blind Mice
- Three Bowls of Porridge
- Up the Beanstalk
So it’s not a strictly new token, just a new theme — so it could be Nightmare, for example.
Most likely Food Treasure, given the Food theme.
Probably enchantments, but it would be interesting if it was lands, with a rule modification letting you cast the adventure sorcery and then play the land from exile.
Had to look this up. [[Lobotomy]] (from Tempest) removes a named card from opponent’s hand, library, and graveyard.
Unibunny!
My guess: a red enchantment with “Sacrifice a Food: Food Fight deals 1 damage to any target.”
That’s a surprise for Eldraine. Presumably this is someone from another plane (Kaladesh?) who got stuck in Eldraine via Omenpaths?
There are three legendary Vedalken already: Nin, Padeem, and Unctus; plus Dovin Baan who could have been desparked. None of them are exactly Scout material. So this is a new character.
Oh man I would LOVE a desparked Dovin! He was such a an interesting character, he had that idiot savant trope except he wasn’t an idiot and was actually personable instead of just being “lmao LOGIC” all the time.
@fubo also food clue and treasure clue are likely next year.
I’d expect the murder-mystery set has Clues and maybe Clue Treasures. Food Clues, though? Maybe those too.
Blood Clue could fit a murder mystery theme, too.
Blood and Clue are kinda redundant, though, unless there’s a strong graveyard theme or Madness or something like that.
Oh, I just realized — with Food in this set and in the LoTR set, kitchen-table players are going to be adding gingerbread-people to their Hobbit decks …
[[card name]] to call