To sell a game outside Apple’s App Store, developers must effectively pay a 50 euro cent per user per year installation fee once they reach a certain number of downloads. If developers want to link users to purchases outside the app, they’ll also need to fork out a 10 percent commission on all sales made “on any platform” — including outside of iOS. That’s on top of a 5 percent commission on purchases made within one year of the app’s installation. Then, they’d have to pay any fees charged by the operator of the new marketplace. In Epic’s case, that’s 12 percent — a significant discount on its own, but a major addition once you factor in Apple’s costs.
Uh… no.
Just straight up “go fuck yourselves.”
Users get to decide what goes on their phones. Anything outside Apple’s repository shouldn’t have to answer to them, at all. That’s that it fucking means to be outside their store. These are stupid number games to ignore that the EU said the entire concept is a crime.
Uh… no.
Just straight up “go fuck yourselves.”
Users get to decide what goes on their phones. Anything outside Apple’s repository shouldn’t have to answer to them, at all. That’s that it fucking means to be outside their store. These are stupid number games to ignore that the EU said the entire concept is a crime.