Everything I know about Larian tells me that they did not try very hard to hide it. They had to for liability and contractual obligations, I am sure, but they didn’t try very hard to hide it.
I’d like to think it was a subtle middle finger to Hasbro.
What did hasbro do this time?
The fact that you have to ask “this time” may be the reason.
I wonder how long will it take for modders to recreate BG1&2 in BG3.
I’m pretty sure that was already in the works before the mod tools were even talked about
Oh yeah, I have no doubt that Larian saw no need to block that feature but had their hand forced, they always were extremely modding friendly and welcoming of player made content
Good RPG’s ALWAYS have a creation kit.
Good.
Hell yeah, fancy Neverwinter Nights!
BG3 has a strong enough following I could see the entirety of NWN and all its expansions being remade by fans.
Highpoly Deekin with access to vicious mockery 😳
Baldurs Gate 1+2 in BG3 engine when?
Karlach good ending that gets added officially?
A potential campaign without yet more tiresome “original IP do not steal” underdark/illithid rehashes!
That shit was old and boring to me since the 90s!
Warhammer 40,000 total conversion when
‘This company I like must secretly want us to hack their code because I am a good person and they are good people so we must think exactly the same!’
OK buddy, tell yourself what you need to.
Larian has always supported modding and D:OS 2 included a GM Tool, but BG3 belongs to WotC/Hasbro which likely limits what Larian can allow players to do, officially. My assessment comes from many years of watching how Swen and Larian treats players and how WotC/Hasbro treats players. But, if you enjoy snarky cynicism, I am not going to piss on your birthday cake.
IF you’re correct, then hasbro would just force them to fix it, and it’d become a never ending game of whack a mole, where probably every update has to break existing mods based on the hack to further disuade people.