• MrNesser@lemmy.world
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    3 months ago

    I don’t see the point of bundles over shoulder boxes. I’d rather mojang made some real moves on inventory management rather than rehashing an idea in a worse way.

    The biome does look good although the mob seems kinda meh

    • SmoochyPit@lemmy.ca
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      3 months ago

      They’re great for early game— I’ve used them through the experimental feature to hold mob drops and other small-count loot. And I like being able to access them right from the inventory, though it is a bit tricky to get the preferred item out.

      That’s all my praise. Shulker boxes hold lots more total and are way better post-dragon. And they could add the inventory access mechanic to shulker boxes.

    • WaterSword@discuss.tchncs.de
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      3 months ago

      What people don’t realise is that (at least on bedrock, which is the biggest market for minecraft) only about 20% of people have acually ever beaten the enderdragon and explored and used the end. So bundles are incredible for these people who just play in the early game

      • JackbyDev@programming.dev
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        3 months ago

        I genuinely have no interest in killing the dragon. There’s too many boring steps. When I play I’m usually playing modded though.

        • Lemminary@lemmy.world
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          3 months ago

          Same here. I don’t find it interesting enough and it’s a lot of work just to get the egg. The only benefit is the Elytra but by that stage in the game, I don’t need it.

    • RandomVideos@programming.dev
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      3 months ago

      Bundles are amazing

      To use shulker boxes, you need to place them down and in many cases they dont even hold as many items

      A lot of multiplayer servers also dont allow you to go to the end

      I have been using them thanks to a datapack that adds them to structure chests and i am happy that they were made easier to obtain(even though i think now they are too easy to craft)