simple@lemm.ee to Games@lemmy.worldEnglish · 1 month agoGhost of Yotei Will Feature a Less Repetitive Open Worldwccftech.comexternal-linkmessage-square7fedilinkarrow-up182arrow-down14file-textcross-posted to: games
arrow-up178arrow-down1external-linkGhost of Yotei Will Feature a Less Repetitive Open Worldwccftech.comsimple@lemm.ee to Games@lemmy.worldEnglish · 1 month agomessage-square7fedilinkfile-textcross-posted to: games
Good stuff. I didn’t get far in Ghosts of Tsushima because the open world felt very samey, but if they work on that I could probably try the sequel.
minus-squareB312@lemmy.worldlinkfedilinkEnglisharrow-up5arrow-down3·1 month agoMostly because Ubisoft was the company to start this shitty trend, with everyone else being a trend chaser
minus-squarePunchingWood@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down2·1 month agoThat doesn’t really explain why Ubisoft got shat on for it, while Ghost of Tsushima often got praised into oblivion. I constantly found myself thinking that it could’ve just as well been a Ubisoft game, just with less content.
minus-squareB312@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down1·1 month agoI think it’s mostly cause of the really good gameplay, rather than the open world.
Mostly because Ubisoft was the company to start this shitty trend, with everyone else being a trend chaser
That doesn’t really explain why Ubisoft got shat on for it, while Ghost of Tsushima often got praised into oblivion. I constantly found myself thinking that it could’ve just as well been a Ubisoft game, just with less content.
I think it’s mostly cause of the really good gameplay, rather than the open world.