Title. I have quite a few on my backlog but I’m always looking for inde recs especially. :)

  • Flamekebab@piefed.social
    link
    fedilink
    arrow-up
    2
    ·
    15 hours ago

    The maze puzzle with the electrified floor is some absolute bullshit. I wonder if there’s a mod to remove that nonsense?

    As for the beginning, I used a mod to skip the Temple of Trials because you’re absolutely right, it’s such a tedious slog. Yay, executive meddling!

      • Flamekebab@piefed.social
        link
        fedilink
        arrow-up
        2
        ·
        15 hours ago

        The Temple of Trials is intended to be a tutorial - something the executives insisted they include. The first game’s tutorial is in the manual.

        • ampersandrew@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          14 hours ago

          I agree that the game should have a tutorial. The problem with the temple trial is that it only caters to one play style, so it’s not a good tutorial. I’d call the first game’s tutorial the cave with a handful of rats.

          • JayEchoRay@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            3 hours ago

            While I agree the tutorial is rough for something meant to teach, it can be done with different playstyles.

            Although having some form of melee combat does make the experience a lot less frustrating and can save a lot on time spent trying to hit the enemies, but I think enemies have like 5 ap or so which one can avoid most of them on an agility build by outspeeding them.

            A determined person could probably get through it without fighting as a challenge I guess as an agility and stealth focus.

            There is a lock pick and explosive tutorial that are mandatory but aren’t too difficult and then there is a trap room which can be a problem if one is low on perception.

            The final challenge can have the guy be talked down with enough speech

            For ease of getting through it, strength or agility with a melee skill will make it a lot easier though.

            • ampersandrew@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              ·
              3 hours ago

              This is the kind of stuff you might know if you already know what’s ahead of you, like if you played it before, but as a first-time player of the game, not knowing what’s coming, I found it to be a poor experience when you only have a melee weapon but specced for guns.