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- cross-posted to:
- [email protected]
I really enjoyed the original Amnesia title, especially Soma. I went ahead and played the demo (~1 hour) and this game feels/plays/looks like what I’d expect from a Frictional Games title.
Eventually I realized “the monster” was limited to staying in the “vents”, which made sense as the demo is meant to tease the experience; a very stressful one at that. I’m really not looking forward to being hunted/chased by this thing.
Was wondering about this game, feels like it came out of nowhere recently. Id probably wait a few weeks before buying it to see the how good it is, but im also a fan of Soma and the first amensia. I ended up buying the last one 2-3 years ago and never really played it
I get waiting. Gives the reviews time to mellow out and the devs to patch issues.
You’re not missing out on Rebirth (unfortunately). I, like everyone else, was expecting an “Amnesia” game (like Soma or the original title). I have no idea what happened during development. Maybe they wanted to try something different, but it just didn’t work. You were CONSTANTLY interrupted with flashbacks. Like every 30 seconds or everytime you picked up some note. I hear it gets much better the second half of the game, but I just couldn’t sit through it. I love the opening sequence a lot though (watching the city “flash” while in the plane). I thought I was in for a great time.
I think the biggest thing with Rebirth was that if you weren’t super into the story then there was not a lot to fall back on. In Dark Descent the puzzles and horror sequences were amazing which gave some leeway for people who weren’t interested in what was going on with Daniel. Personally I really enjoyed Rebirth but it wasn’t for the gameplay - I really loved the set pieces in the caves/desert but it was much more of a walking simulator than Dark Descent or Soma.
Is the story interesting (or get better)? All I remember is “babby”, so I didn’t give it a chance. It’s currently on sale and I’m debating buying it to give it another go.
It does looks wonderful though.
I’ll admit that I am fairly biased on it; one of my focus areas in college was Arabic folklore and so the story hones in on that itch in a really interesting way for me. I wasn’t super invested in the personal story of Tasi but I think there’s enough “Lovecraft mixing with folklore” elements to make up for it. If you like stories like The Nameless City or at the Mountains of Madness and just the general sense of discovering strange and ancient things then it would probably be worth picking up on sale. I think the biggest thing is that it felt more like a visual novel than a game in a lot of places, so also keep that in mind.
Thanks for letting me know. I’ll give it another chance. A lot of effort went into this game and I don’t want that to go to waste (if that makes sense).
I completely understand that sentiment. I hope you wind up enjoying it! I started the Bunker and it feels a bunch like Penumbra so far which I am extremely happy about. Hopefully it will keep it up as I move along.
I went and finished it :) I made a post with my thoughts, but overall I ended up enjoying it. Thanks for rekindling my interest!