nanoUFOM to GamesEnglish · 1 day agoSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comexternal-linkmessage-square53fedilinkarrow-up1152arrow-down12cross-posted to: [email protected]
arrow-up1150arrow-down1external-linkSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comnanoUFOM to GamesEnglish · 1 day agomessage-square53fedilinkcross-posted to: [email protected]
minus-squareVisstix@lemmy.worldlinkfedilinkEnglisharrow-up12arrow-down2·23 hours agoYeah they can focus more time on making the game good, if they don’t have to focus their energy on a bad engine.
minus-squareCadeillac@lemmy.worldlinkfedilinkEnglisharrow-up7arrow-down2·20 hours agoThat engine terrifies me at this point. I’ll admit I don’t have any knowledge on the inner workings of a game engine, but it feels like it has to be held together with band-aids and gum
Yeah they can focus more time on making the game good, if they don’t have to focus their energy on a bad engine.
That engine terrifies me at this point. I’ll admit I don’t have any knowledge on the inner workings of a game engine, but it feels like it has to be held together with band-aids and gum