• rockerface 🇺🇦@lemm.ee
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    2 months ago

    The point of 5v5 was that there was not enough tank players so everyone else had 20+ minutes queues. Also, I’d rather they have the guts to admit a bad decision and roll it back, than double down like they often do. I’m not sure why we are bashing them for actually listening for once

    • snooggums@lemmy.world
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      2 months ago

      They could have addressed the reasons people didn’t want to play tanks, but it isn’t like they had all the feedback during Overwatch 1 to learn from.

        • snooggums@lemmy.world
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          2 months ago

          I’m sure there were a number of different reasons that changed over time, since at one point people loved to stack tanks and later in the game when there were restrictions nobody wanted to play them. Well, I still played them and the fast queues were awesome.

          Since I was one of the few, you would need to either ask other people who didn’t want to. I’m sure that Blizzard collected feedback in some way about the reasons nobody else wanted to be the tank. Maybe because tanks are slow and frequently tied the objectives while the DPS got to zip around and are faster paced with more action based abilities. DVa had some action based abilities, but couldn’t stray too far from the objective.