I thought this was a joke but it seems like it’s actually legit. WoW, which has a subscription and paid expansions, just added a $90 item to their store. This is Korean MMO levels of absurdity. What do you think of this?

Seems like hundreds of people bought it immediately

  • greedytacothief@lemmy.world
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    13 hours ago

    Showing off is an important part of social MMOs. If anyone can have the really cool looking thing for some cash then what’s the point of grinding? For a hardcore player, what do they have to show off their prestige?

    It’s pretty important for an MMO to respect its most active players. Not to mention, what do new players have to look up to? To think, what do I have to get that? If the answer is “oh I just have to fork out some dough”. That’s kinda disappointing

    • AwkwardLookMonkeyPuppet@lemmy.world
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      13 hours ago

      It’s pretty important for an MMO to respect its most active players

      WoW chased them off years ago. They cater towards casual players now, and don’t want the lifers.

      • Rolder@reddthat.com
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        10 hours ago

        What a load of nonsense. Wows endgame raids and dungeons are the best and most active of any MMO available and those are exclusively for the active players

        • ysjet@lemmy.world
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          9 hours ago

          What? FF14 is currently running laps around wow’s sub numbers, wow hasn’t been the most active MMO available since before bfa and the bootlicking cratered it.

          • Rolder@reddthat.com
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            6 minutes ago

            I’d really love to know where you are getting your numbers from. I find it hard to believe that the game where the last expansion is tanking in the review score as compared to prior expansions is beating wow

        • AwkwardLookMonkeyPuppet@lemmy.world
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          10 hours ago

          Access to raids and gearing for success in those raids is easier now than ever before. Just getting access to a raid used to be a time consuming endeavor. Do you remember attunement? Or leveling lock picking on your rogue for a week so you could circumvent a key that was unavailable? Or finding a 5 person group who was able and willing to complete a dungeon and then traveling through hostile territory to get to the entrance? All of that is gone. It’s gone because they hope to entice more casual players, despite the fact that those things were challenging, and fun, and added a lot of uniqueness to each person’s abilities and experiences.

      • glimse@lemmy.world
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        11 hours ago

        That is so untrue lol

        End game content - the stuff that “makes” wow - is tuned for active players, not casuals. They are catering to casual players in a way that doesn’t significantly affect hardcore players…unless you think there should be huge barriers of entry to the most basic things?