The version of Lutris I installed used a file opening GUI to select the exact EXE to run. I was using simple unzipped folders, not installers.
Even if the fault of the game in question ends up being simple:
It’s not fun to correct that fault on every single game I run
It could be a slightly different fault on every single game
I am fine with one-time setup configuration for my OS to get preferences right, devices working, and settle myself to my steady workflow. I am not okay with doing laborious one-time setup for every single game I ever try.
Oh yeah, it’s still not at the same level of ease of use as Windows.
It’s massivelly better if compared to the old days in Linux and, curiously, it’s easier for those who in Windows were never “sophisticated” user that did not relly on store frontends to manage the installation for them, but if you’re the kind of user of Windows that does actually know what folders and executable files are, it’s more complex to get going than in Linux.
Curiously in my experience even Linux native games are way more complex to get working in Linux that the Windows equivalent are in Windows (or even Linux: I have at least one game were the Windows version installs almost flawlessly in Linux whilst the Linux version is a “missing library” nightmare), unless they’re recent enough that they come in something like Snap or Flatpack)
The version of Lutris I installed used a file opening GUI to select the exact EXE to run. I was using simple unzipped folders, not installers.
Even if the fault of the game in question ends up being simple:
I am fine with one-time setup configuration for my OS to get preferences right, devices working, and settle myself to my steady workflow. I am not okay with doing laborious one-time setup for every single game I ever try.
Oh yeah, it’s still not at the same level of ease of use as Windows.
It’s massivelly better if compared to the old days in Linux and, curiously, it’s easier for those who in Windows were never “sophisticated” user that did not relly on store frontends to manage the installation for them, but if you’re the kind of user of Windows that does actually know what folders and executable files are, it’s more complex to get going
thanin Linux.Curiously in my experience even Linux native games are way more complex to get working in Linux that the Windows equivalent are in Windows (or even Linux: I have at least one game were the Windows version installs almost flawlessly in Linux whilst the Linux version is a “missing library” nightmare), unless they’re recent enough that they come in something like Snap or Flatpack)