• Ugurcan@lemmy.world
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    23 days ago

    So unlucky that 2023 was brimming with awesome games so AW2 had to compete with them all. Winning best narrative awards against BG3 was remarkable, and I honestly think it was well earned. Yet it got little to no exposure - only 1.6mil sales over a year and a half? It’s a 16mil game no doubt.

    • conciselyverbose
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      23 days ago

      If you’re only for sale on an actively user hostile storefront, you get what you get.

      • MurrayL@lemmy.world
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        23 days ago

        The only reason AW2 happened at all is because Epic paid for its development. Hate on the Epic store all you want (it deserves a lot of it), but it’s one of the few instances where it actually makes perfect sense that it’s an exclusive.

        • conciselyverbose
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          23 days ago

          Except it’s a strong demonstration that even epic paying for your game won’t make your money back on a well made game if you lock it to a disgusting excuse for a storefront.

          It would have been better for the studio not to make the game. It’s identical for the majority of gamers as them not making the game. They still haven’t broken even because they made a bad, anti-consumer decision. They failed because they deserved to fail.

    • derbolle@lemmy.world
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      23 days ago

      i think the biggest issue is that you only can buy it on playstation (for 80€ no less) and epic. I would love to play it but am not willing to pay any money via the epic store which doesnt even have a linux client