• Katana314@lemmy.world
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    16 days ago

    I’m still not sure why there’s a trend of scaling down the experience. Half-Life: Alyx felt shorter than a Half-Life game, and had MUCH fewer weapons.

    At best, these games are slightly extensive tech demos.

    • mindbleach
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      16 days ago

      Everything has to look better up-close.

      VR lets you get reeeal close.

  • nanoUFOOPM
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    16 days ago

    “Metro dev sad his game isn’t sell enough” I’m okay missing a few gems if the price of entry is a thousand dollars if I want to avoid meta spyware.