• Viri4thus@feddit.org
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    3 hours ago

    As much as corporate is cancer, PlayStation is famously one of the most hands off owners in the industry. Concorde failed because it tried to emter a saturated market filled with F2P with a premium option that was underbaked and had nothing new to offer. Tale as old as time, shit, just from the top of my head I can cite lawbreakers from Cliffy or Blink. Both concord and lawbreakers had excellent gunplay and promising mechanics, but in a world everything else is free, why would the typical audience of these games shift to a new option while paying more?

    Whoever greenlit this needs to be fired and have their head examined.

    • BananaTrifleViolin@lemmy.world
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      31 seconds ago

      Sony bought the studio, Sony published this, and so Sony effectively greenlit it. Sony corporate then? This was not an independent game developed for PS5, this was in house.