For context, Larian Studio founder Swen Vincke predicted that the game could reach 100,000 peak concurrent users during its debut period, and that was a fairly optimistic prediction. I work in IT, and really feel for those folks. I hope they designed their infrastructure to scale!
And that’s only Steam, not including GOG, or the influx of PS5 users next month. Let’s take it to 1 million!
I had no way to justify buying this one. I own a bunch of CRPG that I haven’t finished, as well as jrpg on the backlog.
But I am so very glad for everyone who enjoys BG3. It’s good to see a franchise taken to the next level without getting bastardized. It doesn’t happen a lot.
It doesn’t happen a lot. And I bet if you did pick this one up, you would finish it.
Not necesarily. The thing I’m struggling with in BG3 is that I just don’t like any of my party mates. I’ve got no interest in playing an evil playthrough, yet most of my party members are either outright evil, or simply self interested. We’re not saving anything, we’re not fighting for something bigger. We’re just throw together by chance and are working on solving our shared predicmanet.
I’m just not invested in most of them or their stories, and the backstory for the background I chose has me doing evil things sometimes against my will. And all of my tough choices I get to make about exploring my history amount of “become more evil for power”. I don’t want to do evil things. I don’t enjoy that game style
The game is amazing. But the story isn’t coming close to grabbing me in the same way previous BG stories did, or the way the pathfinder NPCs did.
Why did you choose the background that makes you do evil things if you didn’t want to do evil things or at least grapple with the struggle of trying (and possibly failing) to overcome those urges?
Also, can’t think of a single party member so far except one that is straight up evil. Selfish sure, but realistically ALL people are either self-interested or suicidal. Even the folks who do selfless things do so for some sort of selfish reason, even if that’s personal fulfillment through good deeds. But even the first two companions are neutral at worst. Rude? Definitely. Not evil. And their views can evolve over time.
Also… How do you KNOW you aren’t fighting for something bigger?
Hate to nitpick an opinion but it feels like these problems are self-inflicted or based on the first 15 minutes of the story with most of the dialogue skipped.
“I hit myself on the head with this stick and now it hurts. How could the stick do this to me?”
Honestly I bought it a week later to make sure it wasn’t a lemon. I am glad I got it though. My wife and I play it together and it’s the first game in a long while we both enjoy and play together. It has been over a decade since I have been this time invested in a game and not regretted it later.