I’m using a .308 sniper rifle I found hella early on. This ain’t a low tier weapon and shouldn’t be dropping off at 300m or less to make lightly armored targets take multiple headshots to finish.
Hell, it might not even be a balance thing; it could just be a bug.
Hmm. I haven’t played with the sniper rifles yet due to the extremely short range spawns, but I’ll give it a shot later.
One thing to keep in mind is the game is not realistic in terms of weapon damage. You can fire the same bulllets out of different tiers of weapons and they’ll have drastically different damage due to the penetration values. To me, penetration seems to be the key stat for weapons.
I’m using a .308 sniper rifle I found hella early on. This ain’t a low tier weapon and shouldn’t be dropping off at 300m or less to make lightly armored targets take multiple headshots to finish.
Hell, it might not even be a balance thing; it could just be a bug.
Hmm. I haven’t played with the sniper rifles yet due to the extremely short range spawns, but I’ll give it a shot later.
One thing to keep in mind is the game is not realistic in terms of weapon damage. You can fire the same bulllets out of different tiers of weapons and they’ll have drastically different damage due to the penetration values. To me, penetration seems to be the key stat for weapons.