The games followed a similar path as elder scrolls. Very heavy RPG in the beginning, DAO is very similar to morrowind or BG3 in that way. As the games came out they stripped RPG elements slowly, although I recall the second game still being very much an RPG.
Then inquisition and veilguard dropped the RPG elements and became action games. You generally choose what type of action you like (caster, rogue, warrior) and thats all of the roleplaying involved.
Veilguard specifically is a re-skin of Hogwarts legacy, so if you tried that then you know what it will be like. Maybe the newer assassins creed games would be a good comparison too, heavy action, minor RPG.
The games followed a similar path as elder scrolls. Very heavy RPG in the beginning, DAO is very similar to morrowind or BG3 in that way. As the games came out they stripped RPG elements slowly, although I recall the second game still being very much an RPG.
Then inquisition and veilguard dropped the RPG elements and became action games. You generally choose what type of action you like (caster, rogue, warrior) and thats all of the roleplaying involved.
Veilguard specifically is a re-skin of Hogwarts legacy, so if you tried that then you know what it will be like. Maybe the newer assassins creed games would be a good comparison too, heavy action, minor RPG.
Haha. No, those games give me no frame of reference. But that kind of tells me everything I need to know anyway!
Cheers!