• BastingChemina@slrpnk.net
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    11 days ago

    If the Slicer works well

    I think this would be the biggest issue.

    I had a bit of experience with 5 axis machining and the programming of it is far from trivial.

    3 axis is really easy to automate, the paths are quite straightforward, especially for 3D printing when you go layers by layers.

    As soon as you add a 4th axis nothing is straightforward anymore. You have a high probability of collision between the extruder and the workpiece and now instead of having a single mathematical solution on how to go from point A to point B you have multiples options and no “right” option, it all depends on how the machine is built and the shape of the part.

    • Machinist@lemmy.world
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      11 days ago

      Yup. This is one area where machining and machine movement is still an art. It can be scienced but it’s expensive to model a machine that well and CAM software still needs a lot of handholding beyond 3ax moves. That will eventually change, I expect someone will slap some ‘AI’ into CAM. I wonder, however, if it won’t actually require something close to general AI for real world utility.