inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 2 days agoCritical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.comexternal-linkmessage-square24fedilinkarrow-up1117arrow-down17cross-posted to: [email protected]
arrow-up1110arrow-down1external-linkCritical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 2 days agomessage-square24fedilinkcross-posted to: [email protected]
minus-squarecaseofthematts@lemmy.worldlinkfedilinkEnglisharrow-up6·1 day agoIt’s an “active pursuit” which sounds like they have nothing yet. So I doubt it will even be 2 years.
minus-squareCookieOfFortune@lemmy.worldlinkfedilinkEnglisharrow-up2·1 day agoYeah it sounds like the success of BG3 probably spurred this endeavor. I was giving it two years to be optimistic but yeah most likely longer.
It’s an “active pursuit” which sounds like they have nothing yet. So I doubt it will even be 2 years.
Yeah it sounds like the success of BG3 probably spurred this endeavor. I was giving it two years to be optimistic but yeah most likely longer.