schnurrito@discuss.tchncs.de to xkcd@lemmy.worldEnglish · 3 个月前xkcd #3020: Infinite Armada Chessxkcd.comexternal-linkmessage-square22fedilinkarrow-up1141arrow-down11file-text
arrow-up1140arrow-down1external-linkxkcd #3020: Infinite Armada Chessxkcd.comschnurrito@discuss.tchncs.de to xkcd@lemmy.worldEnglish · 3 个月前message-square22fedilinkfile-text
Stockfish 16 suggests the unconventional opening 1. RuntimeError: Out of bounds memory access https://explainxkcd.com/3020/
minus-squareClay_pidginlinkfedilinkEnglisharrow-up10·3 个月前How about a dodgeball version: every time you take an opponent’s piece you can bring one back.
minus-squareXIIIesq@lemmy.worldlinkfedilinkEnglisharrow-up5arrow-down1·edit-23 个月前My first thought is that the game would become one sided very quickly, but it’d be interesting to try. Also what if the starting position for that piece is already occupied?
minus-squareClay_pidginlinkfedilinkEnglisharrow-up1·edit-23 个月前Explosion! Guess you’d better keep the starting spaces clear if you can! Ooh, what it your opponent gets to choose which of your pieces comes back, to compensate them for you greeting the advantage?
minus-squareXIIIesq@lemmy.worldlinkfedilinkEnglisharrow-up2·3 个月前If they get to choose, it’s probably going a pawn every time which kind of makes the option null. Explosive would be interesting as it could force you to choose a less than optimal piece to prevent explosion.
minus-squareClay_pidginlinkfedilinkEnglisharrow-up1·3 个月前It spawns in its home place, so the opponent may choose a better piece if you have something else in that spot!
How about a dodgeball version: every time you take an opponent’s piece you can bring one back.
My first thought is that the game would become one sided very quickly, but it’d be interesting to try.
Also what if the starting position for that piece is already occupied?
Explosion! Guess you’d better keep the starting spaces clear if you can! Ooh, what it your opponent gets to choose which of your pieces comes back, to compensate them for you greeting the advantage?
If they get to choose, it’s probably going a pawn every time which kind of makes the option null.
Explosive would be interesting as it could force you to choose a less than optimal piece to prevent explosion.
It spawns in its home place, so the opponent may choose a better piece if you have something else in that spot!