Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.

Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.

Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.

INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.

  • R0cket_M00se@lemmy.world
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    1 year ago

    Well… the game is designed so that

    1. Combat is optional

    And

    1. Combat is so hard you’re more likely to do the parkour thing that you’re supposed to be doing anyways.