I recently replayed MGS1 for psx and then MGS2 for PS2. I just started up MGS3 and I cannot get into it.

I think I often read that people love MGS3, but I think MGS1 has the most interesting story and levels. I also think the bosses in MGS1 were much more fun than they were in MGS2.

Am I in the minority here? What other games would you recommend that capture the MGS1 vibe?

  • neon_nova@lemmy.dbzer0.comOP
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    5 days ago

    Yeah, it’s a shame that the tanker is such a short part of the game. Once you get to the oil platform, it feels kinda empty and you just keep repeating the same few rooms over and over again.

    I loved the snow base hidden in the arctic. Such a cool setting.

    • OmegaMouse@pawb.social
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      5 days ago

      That’s true, but there was also a lot of backtracking in MGS1.

      I did like the cold, metallic atmosphere of MGS1 with beautiful dithered textures. Likewise, the cell-shaded, organic design of the Big Shell is so nice. Each Metal Gear game seems to have such a unique style.

      • neon_nova@lemmy.dbzer0.comOP
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        5 days ago

        I guess cats what u really liked about it the dark cold metallic atmosphere was really interesting. I didn’t care for the orange of the big shell.

    • mindbleach
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      4 days ago

      Once you get to the oil platform, it feels kinda empty and you just keep repeating the same few rooms over and over again.

      Which was arguably the point. The ten-dollar term is “ludonarrative assonance.” The blunt explanation is that MGS2 is a long-form middle finger to the player. It’s not Hideaki Anno levels of dickish, but it is unmistakably Kojima looking you in the eyes and asking, “So you want another one, huh?”

        • mindbleach
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          4 days ago

          None of these games lacked time, skill, budget, or thought. All of their jank is deliberate.

          It served a purpose besides making you happy.