On Steam, it is in the Bronze category. Considering it only released in october and people seem to have quite some issues with the game, I still consider that quite successful
It’s in the same tier as Enshrouded, a crafting survival adventure indie game that doesn’t even come close to it in Budget, market and scale. Yeah, no, it wasn’t a success.
In the new release, yes. Though by that metric, no game is a success as Manor Lord is platinum. Interestingly, Enshrouded is not in the top sellers, even though it is older by quite a few months.
Comparing it only to its peers in the category to measure success is a pitfall. Manor Lord is in the highest, platinum, tier, and that is an RTS, colony sim made by a single dev. Does that make all other games in the platinum tier no success?
On Steam, it is in the Bronze category. Considering it only released in october and people seem to have quite some issues with the game, I still consider that quite successful
It’s in the same tier as Enshrouded, a crafting survival adventure indie game that doesn’t even come close to it in Budget, market and scale. Yeah, no, it wasn’t a success.
In the new release, yes. Though by that metric, no game is a success as Manor Lord is platinum. Interestingly, Enshrouded is not in the top sellers, even though it is older by quite a few months.
Comparing it only to its peers in the category to measure success is a pitfall. Manor Lord is in the highest, platinum, tier, and that is an RTS, colony sim made by a single dev. Does that make all other games in the platinum tier no success?
If they cost the same as veilguard, absolutely, resounding failure to end up in bronze.
Enshrouded is like 30 dollars, so half the price of Veilguard. With a fraction of the AAA marketing Budget.
I meant cost the same to make which is the point here. Veilguard’s marketing budget alone could have generated dozens of Enshrouded games.