Doom 2016 kind of felt like it hit the sweet spot between the two. Just enough lore to be interesting, but still grounded in a simple premise. Then Doom Eternal had so much lore I actually had to check that I hadn’t missed a game where all this stuff had been introduced.
Doom 2016 kind of felt like it hit the sweet spot between the two. Just enough lore to be interesting, but still grounded in a simple premise. Then Doom Eternal had so much lore I actually had to check that I hadn’t missed a game where all this stuff had been introduced.