• wizardbeard@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    7
    ·
    5 hours ago

    This has made the games news rounds, and the one thing I wish is that it had been done in the DOOM engine, or one of the sourceport engines like gzdoom.

    Most of the features should be possible with basic engine features, and it all would definitely be possible with gzdoom’s expanded feature set.

    • SplashJackson@lemmy.ca
      link
      fedilink
      English
      arrow-up
      5
      ·
      3 hours ago

      I am agree. It seema lazy to adapt the Doom assets into something like unity or unreal or what have you, when GZDoom is right there