• DCLXVI
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    6
    ·
    1 year ago

    I’m not sure why everyone exalts larian as some master story writer now when everything they’ve done has merely been passable. It doesn’t matter how similar the story is if it’s told like shit.

    Yes, they did manage to include the city of Baldur’s Gate, I’m impressed.

    Recurring characters would be a treat if the game didn’t suck in all other respects.

    The play style? Wtf? Where’s the real time combat, 6 party system, single open map, etc. Play style couldn’t be anymore different.

    I’m not sure how much the setting has changed since 2E but Larian’s Faerun feels nothing like the original games.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      1 year ago

      If you think the story is told like shit, I gotta know what stories and games you actually like. Because it ain’t BG1 and 2.

      The forgotten realms lore has changed tremendously, dude. WOTC is going absolutely crazy with retcons and changes lately. Where have you been? Like the entire pantheon of Gods from even 3.5e is totally different. There has been a huge cataclysmic event that almost destroyed magic for a second time (the first being the Netherese empire’s destruction; Karsus’ Folly) and much of the landscape too. It’s practically a different world. This stuff isn’t Larian’s fault. It’s literally Wizard’s fault.

      Also: BG1 and 2 didn’t have a single map. They did have a world map screen that connected all the actual maps, but it didn’t really mean anything. It was basically what the fast travel screen is now. 🙄