So now we’re being forced to have poorer performance and locked into buying more expensive hardware.
I’ll have to pass on this type of crap and vote with my wallet when ray tracing still isn’t there for the majority of pc gamers.
So now we’re being forced to have poorer performance and locked into buying more expensive hardware.
I’ll have to pass on this type of crap and vote with my wallet when ray tracing still isn’t there for the majority of pc gamers.
I apologize for my last comment, I was drunk when I wrote it. I’d rather not put that kind of negativity into the world.
I do still disagree with you though.
On paper or not, the system supports it, which means that they are very likely NOT supporting two lighting systems, which means that, yes, my point still stands. The series S is only 5 years old. The minimum system requirements are for 7 year old hardware.
EVERYTHING else is a matter of optimization, which no one here can comment on until the game is released. You just cannot know the game will perform badly until it is released.
As evidence of this, I will again point to the Indiana Jones game which is a) Ray Traced, b) Runs on the series S, and c) runs at 60fps (although, admittedly it’s apparently blurry)