The rate of decline in US physical video game software spending accelerated in 2024.
Spending on physical video game software in the US has been cut in more than half since 2021 and is now more than 85% below its 2008 peak.
We'll see if Switch 2 can help slow/reverse this trend in 2025.
Well, I think there’s a nuance between the notion of people hosting files and sharing them for piracy purposes, which is technically no different than hosting and distributing any other file, and a platform for digital distribution of media.
You could argue that peer-to-peer services with built-in search, like Kazaa or eMule came a lot closer and that’s defensible, but the birth of modern platforms is less on the tech to host and share the files and more on the ability to do DRM and sell access tokens digitally. Modern digital distribution is less an iteration on piracy software and more a response to it to provide something that could compete on convenience while being monetized, having DRM and, yeah, cutting a lot of people out of the money loop.
And on all those counts… yeah, it was Steam. Valve did it first and did it effectively while music labels and movie studios were still hoping lawyers would fix things for them.
Well, I think there’s a nuance between the notion of people hosting files and sharing them for piracy purposes, which is technically no different than hosting and distributing any other file, and a platform for digital distribution of media.
You could argue that peer-to-peer services with built-in search, like Kazaa or eMule came a lot closer and that’s defensible, but the birth of modern platforms is less on the tech to host and share the files and more on the ability to do DRM and sell access tokens digitally. Modern digital distribution is less an iteration on piracy software and more a response to it to provide something that could compete on convenience while being monetized, having DRM and, yeah, cutting a lot of people out of the money loop.
And on all those counts… yeah, it was Steam. Valve did it first and did it effectively while music labels and movie studios were still hoping lawyers would fix things for them.