NMS is ok. I play it from time-to-time, and probably have 10s of hours in it. In survival mode, it feels similar to subnautica; or I guess most survival games (I personally haven’t played many). The breadth of mechanics is huge, but they all lack depth. Combat on ground and in space is very simplistic, for instance. Space combat is just pressing a button to have your ship auto-lock on a target, pressing another button to switch between anti-shield and anti-hull weapons, then pressing the shoot button. I really don’t like the cartoonish aesthetics of the other sentient alien races, or my character.
I used to really like the Freespace and Wing Commander games when I was a kid; and haven’t really played anything comparable (i.e. high production value with good stories and voice actors).
I’ve played X4, just for maybe an hour or so, and it seems like it’s another sandbox-like game.
NMS is ok. I play it from time-to-time, and probably have 10s of hours in it. In survival mode, it feels similar to subnautica; or I guess most survival games (I personally haven’t played many). The breadth of mechanics is huge, but they all lack depth. Combat on ground and in space is very simplistic, for instance. Space combat is just pressing a button to have your ship auto-lock on a target, pressing another button to switch between anti-shield and anti-hull weapons, then pressing the shoot button. I really don’t like the cartoonish aesthetics of the other sentient alien races, or my character.
I used to really like the Freespace and Wing Commander games when I was a kid; and haven’t really played anything comparable (i.e. high production value with good stories and voice actors).
I’ve played X4, just for maybe an hour or so, and it seems like it’s another sandbox-like game.