- cross-posted to:
- games
- [email protected]
- cross-posted to:
- games
- [email protected]
Someone fucking mirror it
Cough… Ahem…
I dug this out of my history, and cannot recall if this included the mod or not… However, the PS4 emulator software (I got mine directly from the Discovery app repository on linux (flatpak maybe?)) seems pretty much built for this purpose, and made the patch installation process incredibly easy. It was all built into the emulator.
If the emulator software itself (or the patches it retrieves) were removed, I don’t quite know exactly how to re-host that…
Thanks much
Someone really hates bloodborne at sony.
What is the DMCA argument here? Does anyone know what was alleged by Sony?
It would need to be either using copyrighted code or circumventing copy protection. Neither seems likely for a frame rate mod.
Bloodborne is a PS4 game and the mod used a PC emulator, did it not? That’ll be why right there.
The mod was designed to play in 60fps on a jailbreaked PS4 Pro in boost mode. It just also works on an emulator
Could be distributing a modified copy of a copyrighted binary.
Possible I suppose, but if that worked, not sure why they couldn’t just provide a diff patch that worked on the user’s existing binary…
Forgot they are dealing with Sony.
y’all really still letting corpos tell you what you can and can’t share?
Me personally no, but content providers that can be taken offline due to ignoring DMCA kinda have to.
share any shit you make on p2p networks. not even the feds have figured out how to take down a torrent consistently.
That doesn’t fix the problem here though, which is that a specific distribution source took it down.
If you want to fight Sony, go for it. If you ask for funding for a lawsuit, I’ll probably contribute. If you just redistribute over P2P, that’s cool too.
One can see which torrents you share. So when they can’t jail you for that - yes, but money makes laws.
Honestly, I an surprised that Nexus Mods hasn’t started a tracker yet.
They make money selling faster downloads, so that’s not likely to happen.
If there’s a chance of getting sued, yeah, but really my time would be better spent on mods or contributions to non proprietary games anyway.
If a publisher doesn’t want modders improving the value of their product, I don’t feel too inclined to argue with them. There are no shortage of other games from more-amenable-to-modding publishers that could benefit from mods.
Sony must be nearing some kind of announcement in time for the 10-year anniversary of Bloodborne’e release
So they kind of stole the idea from him? It’s a serious copyright issue
$10 says they just copy his mod code, refactoring & obfuscate it, then sell it as remastered
That’d be a Nintendo reference, yes? Though I think somebody else stole Wine code and was caught. No huge consequences obviously.
Why they don’t launch rpsc3 code on ps5 tho?
A lot of corps just sit on their IP:s and do stuff just this DMCA, because they like to set an example as not to touch their shit. Don’t get your hopes up for remaster.
Yeah we know… I think the issue is more about the insane amount of money Sony is leaving on the table here, and for no reason that anyone has ever been able to figure out.
It’s like the only PS exclusive game that has yet to have a modern remaster. It also has to be the most popular PS exclusive released in the past ~20 years. One amateur modder has shown that it’s very possible, so it’s clearly not about technical hurdles… It just makes no goddamn sense.