• commander@lemmy.world
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    3 hours ago

    Pricing. It’ll just be a beefier displayless. Same games, higher settings. Pricing and availability.

  • Leaflet@lemmy.world
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    4 hours ago

    The biggest reason the Steam Machines failed is that they were Linux based and could not run Windows games. Valve addressed this problem by creating Proton and making it easy to use.

    Honestly, I don’t see a revived attempt at Steam Machines working unless they’re really cheap. Unlike the handheld market, the console and PC market is much more saturated and you have a lot more options.

    • Ulrich@feddit.org
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      4 hours ago

      I mean I’d say the Steam Deck has been super successful, I fail to see any reason a desktop machine couldn’t be successful for the same reasons…?

    • Vik@lemmy.world
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      3 hours ago

      Ironically I don’t think kernel module AC was as big of an issue back then as it is now. It’s sad to see games like Battlefield, GTAO and Apex pull the rug out from under.

      Yes these games are almost always bad, but they have huge audiences. If a traditional, stationary console can’t play them, I worry about how broad their appeal would be against incumbents.

      I’m hoping valve can push back on this once more.