Those are more like engine reimplementations rather than alternatives, which explains the fear of EA interference.
It’s a pity so many open source games go in that direction. I honestly wouldn’t mind even if the graphics were ugly placeholders or it took a minecraft-style pixelated approach.
There are actually a few projects doing exactly that, at least for the early entries;
Development pace for them is somewhat slow due apparent lack of interest - and a healthy dose of fear of EA interference - though.
Those are more like engine reimplementations rather than alternatives, which explains the fear of EA interference.
It’s a pity so many open source games go in that direction. I honestly wouldn’t mind even if the graphics were ugly placeholders or it took a minecraft-style pixelated approach.