F unity, godot gang rise up!

  • the16bitgamer@programming.dev
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    14 hours ago

    Back in university I published my first games in Unity. Compared with the competition is was brilliant. It was free, it’s bugs could be worked around compared to GameMaker, and on paper if you game ever got popular the software would scale with you and you could publish your games on any platform you want.

    I can’t say the same thing now, since I can’t trust Unity after their policy changes. Planning on moving to Godot when (read if) I start my next project.