they’d have to do all kinds of work embedding their anti cheat in the kernel.
Prime example here is Rainbow Six Siege, they use Battle-Eye for their anti cheat. Battle-Eye has supported linux since 2021 and all the developers have to do is phone up Battle-Eye and enable Proton support.
Because even when it’s supported, the people who tend to circumvent it find ways to do so on Linux, because it’s less secure. They choose instead to just not deal with it rather than trying to hire or build up that expertise, which would come at a high cost for little benefit.
Personally, my problems with this type of game go beyond its anti cheat support, so enabling Linux support for their anti cheat still wouldn’t earn my sale anyway.
Prime example here is Rainbow Six Siege, they use Battle-Eye for their anti cheat. Battle-Eye has supported linux since 2021 and all the developers have to do is phone up Battle-Eye and enable Proton support.
https://www.gamingonlinux.com/2021/11/supporting-linux-proton-and-the-steam-deck-with-battleye-is-just-an-email-away/
Ridiculous right?
Because even when it’s supported, the people who tend to circumvent it find ways to do so on Linux, because it’s less secure. They choose instead to just not deal with it rather than trying to hire or build up that expertise, which would come at a high cost for little benefit.
Personally, my problems with this type of game go beyond its anti cheat support, so enabling Linux support for their anti cheat still wouldn’t earn my sale anyway.