alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 天前Cyberpunk 2077's sequel will boast "the most realistic and reactive crowd system in any game to date" if CD Projekt hits its goals, so no pressure thenwww.vg247.comexternal-linkmessage-square86fedilinkarrow-up1199arrow-down123
arrow-up1176arrow-down1external-linkCyberpunk 2077's sequel will boast "the most realistic and reactive crowd system in any game to date" if CD Projekt hits its goals, so no pressure thenwww.vg247.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 天前message-square86fedilink
minus-squareViri4thus@feddit.orglinkfedilinkEnglisharrow-up1·1 天前I also put it off for a long time and just love the game. The combat is so janky tho 😂
minus-squareCarbonBasedNPU@lemm.eelinkfedilinkEnglisharrow-up1·1 天前I’ve heard hammers are good and I like the idea of whacking people with a hammer so I’m going to try that.
minus-squareViri4thus@feddit.orglinkfedilinkEnglisharrow-up1·1 天前That’s my philosophy in Monster hunter games. Hunter go bonk :) I’ll try it too in KCD.
I also put it off for a long time and just love the game. The combat is so janky tho 😂
I’ve heard hammers are good and I like the idea of whacking people with a hammer so I’m going to try that.
That’s my philosophy in Monster hunter games. Hunter go bonk :) I’ll try it too in KCD.