simple@lemm.ee to Games@lemmy.worldEnglish · 14 小时前Skyblivion, the fan remake of Oblivion in Skyrim's engine, nears completionwww.tweaktown.comexternal-linkmessage-square55fedilinkarrow-up1305arrow-down13 cross-posted to: games
arrow-up1302arrow-down1external-linkSkyblivion, the fan remake of Oblivion in Skyrim's engine, nears completionwww.tweaktown.comsimple@lemm.ee to Games@lemmy.worldEnglish · 14 小时前message-square55fedilink cross-posted to: games
minus-squareDudeDudenson@lemmings.worldlinkfedilinkEnglisharrow-up15arrow-down1·12 小时前Frankly Bethesda would do very well with remastering all their previous tes games, including the first two. I would really like to play Morrowind with the option of a modern UI instead of dragging windows around and clicking stuff
minus-squareHipsterTenZero@dormi.zonelinkfedilinkEnglisharrow-up9·edit-29 小时前A remaster for the first two wouldn’t be enough, I figure. I played daggerfall unity and it just does not hold up. A full on remake would be interesting, but they’d have to go hard, and reconceptualize a lot.
minus-squaregrue@lemmy.worldlinkfedilinkEnglisharrow-up3·9 小时前I feel like at this point, remaking Daggerfall would need to involve replacing the procedural generation with generative AI.
minus-squareHipsterTenZero@dormi.zonelinkfedilinkEnglisharrow-up5·9 小时前Nah, they could just make it smaller instead of filling it with slop
minus-squarechonglibloodsport@lemmy.worldlinkfedilinkEnglisharrow-up1·3 小时前Without the gargantuan 3-dimensional death maze dungeons it’s not really going to appeal to the hardcore Daggerfall fans.
Frankly Bethesda would do very well with remastering all their previous tes games, including the first two.
I would really like to play Morrowind with the option of a modern UI instead of dragging windows around and clicking stuff
A remaster for the first two wouldn’t be enough, I figure. I played daggerfall unity and it just does not hold up. A full on remake would be interesting, but they’d have to go hard, and reconceptualize a lot.
I feel like at this point, remaking Daggerfall would need to involve replacing the procedural generation with generative AI.
Nah, they could just make it smaller instead of filling it with slop
Without the gargantuan 3-dimensional death maze dungeons it’s not really going to appeal to the hardcore Daggerfall fans.