The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 16 hours agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square159fedilinkarrow-up1502arrow-down119
arrow-up1483arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 16 hours agomessage-square159fedilink
minus-squareumbrella@lemmy.mllinkfedilinkEnglisharrow-up2·edit-28 hours agorealism and visual fidelity are two slightly overlapping but different things. a game can have great graphics but its npcs be unrealistic bullet sponges. cp2077 comes to mind, not that this makes it a bad game necessarily. i dont actually want to go to the bathroom in-game but i love me some well written story, graphics can help immensely with that. among other things. come to think of it 100% realist games would probably be boring
realism and visual fidelity are two slightly overlapping but different things.
a game can have great graphics but its npcs be unrealistic bullet sponges. cp2077 comes to mind, not that this makes it a bad game necessarily.
i dont actually want to go to the bathroom in-game but i love me some well written story, graphics can help immensely with that. among other things.
come to think of it 100% realist games would probably be boring