Often times, including this time for sure, changes like this are made after the review period specifically so that they’ll fly under the radar from press. But also, they may just be informing their readers who didn’t know the last several times Capcom has done this.
The review period is typically pre-launch. In a perfect world, the benefit there is that reviewers aren’t all rushing to get their review done first, and publishers get to have good review scores correspond with the launch of the game, right when interest in buying it is at its peak. But in this case, they can review the game before the release date, praise it, and then Capcom can sneak in a patch on day 1 of its real release that adds in microtransactions like these that might sink the score if they were there for the reviewers.
Often times, including this time for sure, changes like this are made after the review period specifically so that they’ll fly under the radar from press. But also, they may just be informing their readers who didn’t know the last several times Capcom has done this.
Could you clarify? As far as I can tell it was there when Wilds launched on PC.
The review period is typically pre-launch. In a perfect world, the benefit there is that reviewers aren’t all rushing to get their review done first, and publishers get to have good review scores correspond with the launch of the game, right when interest in buying it is at its peak. But in this case, they can review the game before the release date, praise it, and then Capcom can sneak in a patch on day 1 of its real release that adds in microtransactions like these that might sink the score if they were there for the reviewers.