• Zozano@aussie.zone
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    5 hours ago

    It’s like motion blur. Your eyes already do that, you don’t need it to be simulated…

    • FooBarrington@lemmy.world
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      3 hours ago

      No, your eyes can’t do it on a screen. The effect is physically caused by the different distances of two objects, but the screen is always the same distance from you.

      • Zozano@aussie.zone
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        3 hours ago

        Yes, but you still get the blurry effect outside of the spot on the screen you’re focused on.

        • FooBarrington@lemmy.world
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          4 minutes ago

          Not in the same way. Our eyes have lower resolution away from the center, but that’s not what’s causing DoF effects. You’re still missing the actual DoF.

    • Buddahriffic@lemmy.world
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      3 hours ago

      For depth of field, our eyes don’t automatically do that for a rendered image. It’s a 2d image when we look at it and all pixels are the same distance and all are in focus at the same time. It’s the effect you get when you look at something in the distance and put your finger near your eye; it’s blurry (unless you focus on it, in which case the distant objects become blurry).

      Even VR doesn’t get it automatically.

      It can feel unnatural because we normally control it unconsciously (or consciously if we want to and know how to control those eye muscles at will).

    • SitD@lemy.lol
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      4 hours ago

      to be fair you need it for 24fps movies. however, on 144Hz monitors it’s entirely pointless indeed