So many times I forget to plug the deck or someone uses the charging cable for something else and I come back to play the next weekend and the deck is at 0%. Why doesn’t the deck have a deep sleep or hibernate mode on by default like my laptop or iPad?

  • Gnugit@aussie.zone
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    1 year ago

    Linux has typically been buggy when it comes to hibernation. I wouldn’t bother, it’s not worth the risk in my opinion.

    • JoYo@lemmy.ml
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      1 year ago

      it’s not just Linux, s0 sleep is broken in Windows too.

    • woelkchen@lemmy.world
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      1 year ago

      Linux has typically been buggy when it comes to hibernation.

      What’s broken is specific drivers and BIOS. Both are in the hands on Valve with their own device. Using 16GB for a copy of the RAM ob the 64GB model when a good chunk of capacity is already used for SteamOS, would mean that there is basically nothing left to install any games.

    • Overzeetop@sopuli.xyzOP
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      1 year ago

      It’s not really a risk- it stays plugged in all the time…except on the rare occasion when it doesn’t. ;-)

      I’m surprised there isn’t some kind of fail-safe that starts a graceful shutdown at 10-20% if it’s been in sleep for >x hours. Taking a LiPo to 0% is terrible for the pack; most devices have some sort of fail safe against this kind of battery stress.

        • Overzeetop@sopuli.xyzOP
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          1 year ago

          Where, if I might ask? I looked under every setting in the UI and couldn’t find it. Is it somewhere in the bowels if desktop mode? I only use the deck as an appliance, like a switch. Maybe it would be better to wipe and install windows?

        • phrogpilot73@lemmy.world
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          1 year ago

          There’s an option to automatically shutdown when battery drops to X%

          Where do I find it? I’ve gone all through the settings and the developer settings, is it in desktop mode?

      • Kaldo@kbin.social
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        1 year ago

        Isn’t keeping it plugged in all the time really bad for the battery? It should stay between 30 and 80% iirc.

        • theCheek@lemmy.world
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          1 year ago

          Iirc the SD does discharge from full battery a bit when plugged in for a while to preserve battery health.

          • Spiracle@kbin.social
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            1 year ago

            It lets the battery discharge to 90% while plugged in. If you’re not using it for a few days you should still unplug.

          • Kaldo@kbin.social
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            1 year ago

            It will still keep it above 90% all the time which is bad according to most comments I just found by googling about it, it’s just the nature of lithium batteries. Steam deck allegedly has a feature to use direct power from outlet if in use while charging and if at max, but it still keeps battery at high %.

              • IDe@sopuli.xyz
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                1 year ago

                Maintaining a high SoC is still very damaging to battery life.

                • Alexmitter@kbin.social
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                  1 year ago

                  Which is why the charge controller does not do it. It will drop to a sustainable voltage when it detects longer wired connection after being charged and adjusts the “percentage” it shows you accordingly so you still see a 100 to 0.

                  • IDe@sopuli.xyz
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                    1 year ago

                    Do you have anything to back that up with or are you speaking from personal incredulity? What you said certainly does not apply to e.g. contemporary smartphones.

        • Overzeetop@sopuli.xyzOP
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          1 year ago

          It’s worse than storing it in the ideal zone - between 3.6 and 4.0 volts (% means nothing if we’re getting technical as there is an interpretation later in software). Constantly at 4.2 is bad, dropping below 3.0 is very very bad, and going to ~2.7(iirc) is simply murder. I have a telemetry module in a rocket which doors not have a low voltage cut off and every time I’ve left it on at least one cell in the lipo is permanently damaged.

          In the telemetry case, it’s designed to run absolutely a long s as possible because the cost of a (interchangeable) battery is small compared to the cost of the rocket and telemetry payload.

          I’m not a battery expert, but I’ve left lipos in computers and phones on chargers for years without substantial/excessive deterioration relative to their number of charge/discharge cycles; my experience with the telemetry makes me more wary of full discharge as a cell damage condition (not a direct analog as the deck certainly shuts down before lipo cell death)

          —-I should point out that I’m not terribly worried about battery damage - that’s a red herring. I’m just pissed when I grab my deck and its battery is dead and I was hoping to squeeze in a quick game. :-)

          • fkn@lemmy.world
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            1 year ago

            Below the 3.0 volt limit will reduce usable cycle count by 30-80% Everytime the cell drops that low. Charging over 4.1 will reduce usable cycle count as well.

            Example # of usable cycles if you stop discharge at 3.2 and stop charging at 4.0 for modern lipos can be 5000-10000 cycles.

            Charging to 4.3 every cycle (phone batteries are rated to 4.3 not 4.2… it’s why they have the larger than expected wh capacity numbers) will reduce that to 500.

            Discharge it to 2.5 and you will get 10-50 cycles.

            For those who are just looking at the SD or their phones… Most devices report 0% at 3 or 3.1v and 100% at 4.3 or 4.2 volts… So basically discharging to 0% doesn’t matter… It’s the charging to 100% that matters to most people.

            If you charge to 100% you will get about 500 charges (it doesn’t matter what the % is you start at is… 90% -> 100% is the same one cycle as 20% -> 100%). That’s about two years of use for most people before your battery starts to suffer and you will see noticable decrease in battery life.

            If you charge to 70% you will get about 10 years before you will see a drop in battery life. 80% will get you about 6-8 years.