Project Mugen is a F2P urban-themed open world RPG, where players will act as the investigato with the code name “Infinite Trigger” and explore the world. He...
They are valid points. Fall Guys is really fun. I would even put Fortnite in the same category. It’s probably biggest F2P game that isn’t a pay-to-win. You can not buy anything other than cosmetics. And if you pay for one battle pass, you get enough in-game currency from it that you can buy next battle pass without paying. Well, without paying money, you still have to play the game enough to reach level 90 or so to get all that in-game currency, which requires regularly playing it.
Though, I still think the way they market these cosmetics, are a bit predatory, they effect the younger audience. At least that is what I have seen in the kids I know. So, while game-play wise these are good games, I am against these on principal. But if you have to make a F2P game, this is currently the best model to follow.
As for the micro-transactions. I hate paid games with micro-transactions, so I completely agree with you on that point. If you make a game paid, don’t ask for micro transactions, and if you want to add micro-transactions, make the game free to play!
They are valid points. Fall Guys is really fun. I would even put Fortnite in the same category. It’s probably biggest F2P game that isn’t a pay-to-win. You can not buy anything other than cosmetics. And if you pay for one battle pass, you get enough in-game currency from it that you can buy next battle pass without paying. Well, without paying money, you still have to play the game enough to reach level 90 or so to get all that in-game currency, which requires regularly playing it.
Though, I still think the way they market these cosmetics, are a bit predatory, they effect the younger audience. At least that is what I have seen in the kids I know. So, while game-play wise these are good games, I am against these on principal. But if you have to make a F2P game, this is currently the best model to follow.
As for the micro-transactions. I hate paid games with micro-transactions, so I completely agree with you on that point. If you make a game paid, don’t ask for micro transactions, and if you want to add micro-transactions, make the game free to play!