Didn’t know these existed, but pretty cool to find randomly!

    • falling_deeper42OPM
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      1 year ago

      It is! Every playthroughout generates a new map, with new items and NPC (although NPC are quite rare by default). Its a really cool game honestly, unlike anything else imo (closest thing is project zomboid but CDDA is soooo much more complex), it really blew my mind initially that an open source and free game this good exists.

      You can play through the terminal too since tilesets aren’t required (thus you an play in complete ASCII mode).

      What I like about the game is that its so realistic that in most cases you can pretty much just think “okay what would I do in real life in this situation?” And go from there, for example the crafting system is incredibly vast and you can build most things you can imagine.

      I agree, I’m gonna add some info from the CDDA wiki for people starting out as the game can be kinda difficult at first, as well as write a little overview going over some good tutorial series and other useful stuff.

      Edit: Aw rip looks like there’s already a cataclysm community over at lemmy.ml, but I’ll keep this one up for redundancy and post to it anyway! I’ll try to be active over at the Lemmy.ml community too though.

  • cmdrkata@lemmy.ml
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    1 year ago

    Did you see the new people yet? (panicked/petrified person etc.)
    We can also finally see across Z-levels without peeking

    • falling_deeper42OPM
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      1 year ago

      Not yet! I did see the panicked people on a Vormithrax play through though, really cool addition tbh.

      I didn’t know about the new Z-level update, how does that work? I usually just peek downstairs using the X button together with < or >.

      • cmdrkata
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        1 year ago

        I didn’t know about the new Z-level update, how does that work?

        You can see the ground from above, like normal but with fog. Goes pretty high up too