I’ve set it up to possess a random nearby friendly NPC. This seems to work better than static spawn points as the NPCs are usually closer to the action. I don’t think the camera transition is great though and could probably use something better?

Tagging this NSFW because its got a lot of blood and stuff.

  • FooBarrington@lemmy.world
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    1 day ago

    It’s a good idea! The camera transition would probably be better if you the camera moved upwards while looking down, then moved horizontally, then moved down again.

    • Justdaveisfine@midwest.socialOP
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      1 day ago

      Something where the camera jumps from person to person? Or something where it briefly transitions to a map overview like Battlefield 1?

      • FooBarrington@lemmy.world
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        1 day ago

        I think that honestly depends on the maps! I’d probably implement it so you can smoothly interpolate between completely square movement & half circle movement with the apex at a configurable height, and then play around with it.