You’d be surprised. Drawing 1bpp and dithering, some e-readers could hit 20 or 30 Hz on PS1 games. Not ideal - but high-res and responsive. The flickery second-long updates are just fighting ghosting and building up multiple bitplanes.
On the other hand it has basically zero advantages over LCD at that speed. Even low-power applications have been undercut by memory LCDs.
You just want to play Doom on it. We know.
You read my mind. That was my first question. Microcontroller? C? Ok yeah it can run doom for sure. But e ink? It’d look terrible…
You’d be surprised. Drawing 1bpp and dithering, some e-readers could hit 20 or 30 Hz on PS1 games. Not ideal - but high-res and responsive. The flickery second-long updates are just fighting ghosting and building up multiple bitplanes.
On the other hand it has basically zero advantages over LCD at that speed. Even low-power applications have been undercut by memory LCDs.