Join our Patreon for a week of Early Access to all of our Premium video series including Zero Punctuation, Cold Take, Extra Punctuation, Adventure is Nigh an...
If you have any interest in that style of RPG, I’d say playing the first KOTOR is time well spent. The graphics are junk but building your team in a Jedi / Scoundrel shooter looter and solving all the dumb locals problems in sometimes hilarious ways. I guess what I’m trying to say is most of the gameplay is still solid. Think FF active time battle for encounters, it’s very similar to that. Check it out!
To be honest, I’d prefer binary good/bad moral choice options in a game, rather than half assed stories with multiple fake choices with no consequences.
Give me a good story line or an evil one, but make both of them high quality. Or, just stick to one.
BG3 did multiple choices properly. Whereas Starfield (or any Bethesda game) is just a waste of time having dialogue options.
deleted by creator
They definitely didn’t start it. The first KOTOR (and most subsequent BioWare games) had a similar moral framework activated by dialogue choices.
deleted by creator
If you have any interest in that style of RPG, I’d say playing the first KOTOR is time well spent. The graphics are junk but building your team in a Jedi / Scoundrel shooter looter and solving all the dumb locals problems in sometimes hilarious ways. I guess what I’m trying to say is most of the gameplay is still solid. Think FF active time battle for encounters, it’s very similar to that. Check it out!
deleted by creator
To be honest, I’d prefer binary good/bad moral choice options in a game, rather than half assed stories with multiple fake choices with no consequences.
Give me a good story line or an evil one, but make both of them high quality. Or, just stick to one.
BG3 did multiple choices properly. Whereas Starfield (or any Bethesda game) is just a waste of time having dialogue options.
deleted by creator
deleted by creator