[Including “one of the single biggest mistakes” Unity could make] | GameFromScratch.com #Unity3D #GameDev

  • Aquila
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    1 year ago

    What’s to stop someone from artificially racking up ‘downloads’ to maliciously cost devs a bunch of money?

  • danwardvs
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    1 year ago

    This is also from their new update:

    Users will need to be signed into the Hub with their Unity ID and connect to the internet to use Unity. If the internet connection is lost, users can continue using Unity for up to 3 days while offline.

    Always online tools and (single player) games are horrible and punish people who have no or limited internet connection. Speaking from experience, not everyone has a wired 1gbps fibre connection.

  • banana_meccanica@feddit.it
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    1 year ago

    This is the most crazy shit news. I was unsure to try Unity but now I’m totally sure. Glad to have dodge a bullet of this evil company. I will not login in any hub and I will not to be forced online to use your stupid software.

  • Aquila
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    1 year ago

    Wow the lifetime download limit is insane. Foresee not being able to download old unity games in the future

  • UlrikHD@programming.dev
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    1 year ago

    The good news is that hopefully less developers will use that engine for future games. Not sure if it’s unique for pathfinder, but the performance is abysmal considering the graphical fidelity it offers.